Reviewing the Review: Eurogamer’s Alice: Madness Returns review

Ah Eurogamer. They really have made the ‘joke review passed off as a legitimate critique’ into an art form all their own. The last time i read a review of theirs so bad it made me want to review the review, it was their hilariously shit drubbing of not-at-all-crap-and-actually-pretty-fun shoot em up Wolfenstein. Now not content with having literally the worst review ever written about anything, ever, with their Braid review, their Alice: Madness Returns ‘review’ is vying for the inglorious title of possibly the most wrong thing in the existence of everything, ever.

Meet the cunt:

Our reviewer is Quintin Smith. You can read more of his high-larious and totally informative and worth reading drivel here http://twitter.com/#!/Quinns108
For the purposes of childish namecalling, we will be referring to him as Cuntin Smith.

The offending ‘review’ :
http://www.eurogamer.net/articles/2011-06-14-alice-madness-returns-review

Whats wrong with the review:
More or less everything. Alice scored a whopping 5/10 and was recommended in a smug way for people who are into shit games, basically.

Whats right with the review:
Well…the spelling and punctuation is probably better than mine.

The Review:

Cuntin wastes no time at all, getting his first bout of wrongness out of the way in the second paragraph, proving that he may be a cunt, but hes a damn efficient one.

 Worst of all is that exploring Wonderland is, in practice, about as full of wonder as watching paint dry. Paint the colour of blood and dreams, but paint nonetheless.

Now, i can actually remember the last time i watched paint dry. And while it was fun, i don’t remember there being many wow! moments like exploring a world filled with giant floating mechanical steampunk teapots, enormous snails, floating cities made of playing cards, flying Trains made out of Cathedrals, Cities filled with Ants made of Origami, or Samurai Wasps. I mean, maybe if i huffed enough paint fumes while i was waiting for it to dry i’d have seen that shit, but no, im fairly sure there was more wonder to be had playing Alice. I’m assuming Cuntin probably spent his afternoon huffing paint fumes himself before writing this shit.

BORING, BORING, BORING

The level design of the platforming sections is fine, in the sense that you can and will jump from one floating platform to another without clipping through the floor, but it’s mostly uninspired.

Yeah, i guess thats why most of the gamers who’ve played it are drawing comparisons between Alice: MR and the golden age of N64 platformers. Cause it’s platforming is so uninspiring. Saying it’s fine in the sense that you can jump on a platform without clipping through the floor is literally the most ludicrous complaint you could make, akin to saying “yeah well this new FIFA game is alright cause any time you kick a ball in it my Dog doesn’t get raped”.

Similarly, the puzzles are of that sad breed where they don’t involve any actual brainpower – you’ll find a lever or button, use it, and it will open up a new path through the level that will speed you onwards.

Oh i’m sorry, i’ll petition american McGee to make it so you have to do the fucking countdown conundrum in order to progress next time.

Weirdest of all, you might find one of the game’s hundreds of bottles. I collected these with the eagerness of a boy scout until I realised that they served no purpose at all.

Or, if your’e not suffering from being a massive cunt disease, you’d have copped that each bottle unlocks bonus content in the menu.

Then we have the other problem – it not being mad enough.

Really? So what wasn’t mad enough for you Cuntin? The bit where Alice arranges a stage show for a group of singing oysters? When Alice shot a flying pig snout with pepper from a gatling gun made form a pepper grinder? When a 50 foot tall Alice stomped on an Army of soldiers made from a deck of cards? When Alice is literally committed to a mental asylum? None of this was mad enough for you? Hey, maybe if they had made it so you clipped through platforms while jumping they couldve made out that its all your fault and that your’e actually going mad in some awesome 4th wall breaking shit. Perhaps that wouldve been mad enough.

REMEMBER RICO FROM KILLZONE 2? HE WAS MORE ENTERTAINING THAN THIS

While Madness Returns looks thrilling in screens and trailers, what you’re seeing there is almost all of the assets that the game has to offer (you’re also seeing the PC version, which is slightly prettier than the console versions). Those are the environments that you’ll see, repurposed and arranged in different ways, for hours on end.

This, again, seems like another complaint that is so fucking lunkheaded i can actually feel a few IQ points slipping away every time i read it. So, basically, what Cuntin is saying is that, youre going to see stuff int he trailer that you see in the game….and it’s going to last longer in game than it does in the trailer. Oh FUCK! No!! Really?? Aw that’s bollocks that is.
Now, if im being thoroughly neutral, i can 100% agree that some chapters in Alice are overlong, and can drag after a couple of hours.  Where i have to disagree with Cuntin Shit is that a game like Alice, which has literally the most imaginative art style and unique settings and backdrops seen in a game for quite some time, is somehow committing a cardinal sin by reusing it’s assets throughout the course of a level. Name me one fucking game that hasn’t done that.

NOT AS GOOD AS HOMEFRONT

With its ostensibly wondrous setting, this game should have felt like a celebration of creativity. Instead it feels cynical and even cheap, as if it were the official game of a Hollywood movie that was never made. The strangest thing about this is that there’s probably almost enough content here to make for a pacey and surprising 12-hour game – but it’s all spread out over 22 hours instead, making the game’s title irritatingly apt.

Ladies and Gentlemen, this is where Cuntin literally transcends being just wrong, and has actually written the most factually incorrect statement in the history of mankind.
First off, Alice has the most imaginative, creative art style seen in a game, possibly this generation. Aside from maybe stuff like Kirby’s epic yarn, it’ the most glorious celebration of colours shapes and sounds on the HD consoles. There is not a single segment where the art direction fails to impress. From Victorian london which looks like you could be playing an interactive segment of Corpse Bride, to the demented beauty of Wonderland, the aforementioned origami Ants, the Doll Faced Ruin enemies, the shambolic, insane beauty of the Red Queens abandoned Castle, to the haunting, disturbing introduction to Chapter 5, Madness Returns puts every single me too FPS or grim n’ gritty third person shooter of this generation to shame. Not just to shame, but to fucking shame. To compare this to some Hollywood movie cash in a la Transformers, proves that this man literally has shit for brains, or this is the first videogame he’s ever played and has zero to compare it to. I think its more likely his head is just actually filled with human feces.
Also proving how utterly wrong he is is the little gem about what a great game Alice would be if its running time was 12 hours, not 22. Which is rather odd as most people completion times so far seem to be weighing in at….12 hours. I guess it’s possible that if you are the kind of person legally required to wear a bicycle helmet all day and you stand around on street corners waving at Buses and Puddles, and your name is Quintin Smith, and you play the game using your feet, it might take 22 hours.

The further you push into the game, the more the ideas feel hollow, unfinished and unloved.

You are literally a walking, talking, cunt.

And that, ladies and gentlemen, is my Review of Eurogamers review. Alice, one of the most imaginative and interesting games in recent memory, is a game that they scored lower than Homefront (6/10). And lower than Resistance 2 (fucking 9/10). Lower than cookie cutter run of the mill tripe FPS’es like Singularity (8/10). Even lower than the most generic of generic, brown & grey, linear, foul mouthed military FPS’es, the high (or low) watermark of videogame mediocrity, Killzone 2 (9/10). Ladies and Gentlemen, Alice is less fun than listening to Rico Velasquez say ‘motherfucker’ for the 4,324th time.
The next time Eurogamer runs an article about the loss of creativity in the medium of videogames, please, point them in the direction of this review, and remind that shower of smug tossers that they gave Homefront a better review than Alice.

15 Responses

  1. Oh bravo sir. I do love watching smug, condescending reviewers getting their teeth kicked in by us lowly players. :)

    I’ve often thought a website which reviewed reviews could be both entertaining and informative, and you’re clearly leading the charge.

    For what it’s worth, you’ve convinced me and I shall be looking to purchase a copy of Alice in the near future. I shall place it next to my Helghast helmet… just to torment it. ;)

    • Thank you sir! I know i couldve gone about in a less foul mouthed ranty way…but that review bloody annoyed me!!
      Alice isnt perfect, but it deserves way more than a 5/10!

  2. I feel similarly to the the 6/10 Edge awarded inFamous 2 with. Some reviews just defy reason. I’m working on my own daft little blog at the moment, and I may follow your lead and begin it with an equally flattering appraisal of Edge’s review.

    • I havent read that review or played Infamous 2 yet im afraid, but if it feels good…do it! In all seriousness tho i do think their reviews have just gotten worse and worse over time, i pretty much just listen to fellow gamers opinions now to judge whether or not to buy a game

  3. Please start reviewing games fulltime.

    • haha id love to, but i think yahtzee already has the ‘angry bastard’ category of reviewers well and truly sewn up :)

  4. Thank you!
    I’ve never seen a game more undeserving of the low marks it’s being given. Alice has a few hiccups that mar it from perfection, but that’s all they are.
    Minor flaws that are present in more popular games, in far greater numbers, and potency.
    This game’s criticisms seem to stem from double standards. I’ve yet to see one of these low score reviewers NOT contradict themselves every other sentence.

    “It doesn’t play as good as it looks…”
    “Thankfully the combat is great”
    Whaaat?!

    This game deserves more than it’s getting. It’s a solid 8/10, at least.

    I didn’t know what to expect playing this game, seeing as the reviews at the time were so damning, despite the actual reviewer never mentioning flaws, that would lead one to the score given.

    I have to say, it’s one of the most enjoyable games I’ve played in a long time. For a platforming game, it’s the least frustrated I’ve been playing a game. The platforming is very forgiving, the visuals are amazing. Each stage is drastically different. Some parts tend to drag (Chapter 3 for instance) but I still enjoyed all of it. Every game I’ve played in the last ten years has been exactly, if not more repetitive (Assassin’s Creed?). Every AAA game release in the past ten years has been just as repetitive. It’s a stupid, double standard.

    Quintin Smith spent more time trying to be an insult comedian, then actually reviewing the game he was playing, with competence and common sense, and ended up failing at both admirably.

    • Hear hear. Well said. And good point about Assassins Creed, that was a game that had even more flaws than alice, but a huge marketing push and it’s snazzy graphics meant it reviewed fairly well, i think it was either a 7 or 8 from EG. Even more modern games like Uncharted 2 (dont get me wrong, great game) but lets face it, its platforming is terrible, and its got absolutely abysmal levels like the train, and the awful, awful boss fight at the end of the train (and the end game boss is just as woeful), yet its a 10/10 game and possibly the greatest thing since the birth of Christ according to reviews.
      If you have the time you should check out the neogaf thread for Alice, it’d warm the cockles of your heart, a full 30+ pages of nothing but gamers enjoying the hell out of Alice and bemused as to the bad reviews

  5. Wank game is wank and wanker likes it

    • Wow, amazing mastery of the English language there. How long did it take you to come up with such a succinct, cutting reply?

      Ouch…my pride..

  6. Hey, i see you ware very angry with the review. I agree that 5/10 don’t do justice to this game but the guy had few points there. I did had a feeling that they over use some of the same assets and puzzles to much. I would like to have more variaty there. I give you my review:

    Story 6/10 : not bad and intruiging but a bit chaotic. First alice had more interesting story.

    Design 7/10: Many interesting ideas. Levels design would benefit from bigger variaty of instances. Overuse of puzzles and sliding minigames. Slick menu.

    Gameplay 7/10: Great and intence platforming, cool weapons, interesting puzzles, loads of exploration and secrets to find, evciting fast paced and furious combat that unfortunetely suffers from DMC2 syndrome… but still enjoyable. But all off it gets very repetetive after a while. Still you want to play further to find out what the conclusion of the story will be and to see more of those breathtaking images.

    Graphics 8/10: Fantastic art direction, great character models, loads of amazing views but assets are overused to much and in some levels just not loking as good as the others.

    Sound 7/10: Great voice acting but music is not very good although keeps the right mood up.

    Overall 7/10: I enjoyed Alice a lot however I can’t ignore flows it have which are most vissible in chellange rooms and in combat. Game feels like a very good budget game. Must play for everyone who knows how to appreaciate beauty. XD

    • thanks for the comment! i was probably more annoyed by the fact that that review made very little effort to actually REVIEW the game. It seemed more like the guy was determined from the outset to give it a low score so he could make some shitty jokes and publish the review fast as possible so he could get down the pub or something. He barely mentioned anything about the games amazing visuals or storyline. Personally i think its one of the most mature, adult themed stories ive ever played. But thanks for the mini review, glad to see people enjoying the game :)

  7. Hi there!

    I’d have replied sooner but I only just found this article. Sorry about that.

    First of all, I’d like to apologise for playing Madness Returns with my feet. If I’m honest, I don’t know what I was thinking.

    That’s a figure of speech, because at the time I know I was actually thinking “I bet it would be totes badass if I played this game with my feet,” and, well, we all know how that turned out. I was, as you identified, huffing a lot of paint fumes at the time.

    Secondly, thank you for your kind words about my spelling and punctuation.

    I don’t want to talk about the Madness Returns itself, but instead I want to say that one of several reasons review scores are silly is that it leads to people forgetting that reviews are the opinions of individuals, and not of the media outlet as a whole.

    I’m just trying to save you some grief here. “Eurogamer” didn’t give a better score to Alice than to Homefront. Eurogamer just paid two journalists to write what they thought about those games.

    I think you’re a smart enough guy that if you think about it, I mean /really/ think, you’ll realise that your badmouthing Eurogamer here makes no sense. It’s the journalists with their darned differing opinions that are causing you grief. Maybe Eurogamer could get one guy to do all their reviews? Maybe you could be that guy! I’d drop them a line, if I were you.

    Sincerely,

    A. Cunt

    • Ah, thank you so much. That’s made my day, it really has!
      You’ve inadvertently sent more traffic my way than any other moment in the last year, even more than when i wrote a review solely using the words ‘dick’, ‘clown’, and ‘ribald witticisms’. I feel like an internet celebrity, i do!
      All i ever wanted, was for you to know that your 5/10 review of one of the most artistically striking and original games of this generation was bad, like, watching a Rob Schneider movie marathon bad. And that you should feel bad. Now that I’ve achieved that, my work is done, and i can die happy. McGee, i did it all for you.
      Let’s face it in the same month Alice came out, your review probably convinced more people to buy The Smurf’s Dance Party instead, (which was the 2nd highest grossing game that month according to hearsay and conjecture), is that really the kind of thing you want on your conscience?? It’s probably for the best youre not doing the ol’ games journalism anymore. At least now you don’t have to put up with arseholes like me ridiculing your terrible reviews!
      Thanks for the idea of applying for a job with EG. Unfortunately, ive got a whole 34 people who like this blog, and i just couldn’t let them down by writing somewhere else.
      Thanks and regards,

      Aggrieved,
      Humberside.

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